Recently I played a game called “Zero Escape: The Nonary Games” which is a compilation collecting the first two games of the Zero Escape Trilogy. These games are visual novels where you proceed from room to room and solve puzzles in order to escape from them. As I played through them, I remembered how the satisfaction from puzzle games feels different and unique compared to other game genres.
It is true that many games make use of puzzles within various genres. Quite often these are simplistic where you move pillars to determined spots or direct beams of light. These puzzles can make a good break from the normal gameplay but are typically easy to complete as the game doesn’t want to slow you down too much. My question to you is when was the last time you played a game that you had to take notes to solve a puzzle?