In the modern video game industry, it’s very easy for high-quality products to fall under the radar of many gamers because of intense marketing from large companies, the overcrowding of digital storefronts, poor algorithms, etc. That is why I felt that it’s only right that, when a game developer continually impresses me with their output and their sales numbers seem comparatively small, I should point out and promote companies that deserve greater success. This is very much the case with Inti Creates and, so, I decided that I should provide a brief history of them, what I’ve played from them and why I want you to play their video games.
Inti Creates was originally founded in 1996 and spent the first few years of its life developing two games for Sony, neither of which were successful either critically or commercially. This changed with the release of Mega Man Zero for the Game Boy Advance which saw both praise from critics and strong sales. They continued to work with Capcom on the other Mega Man Zero games as well as its successor series Mega Man ZX and developing Mega Man 9 and 10 while they also worked with other companies on IP such as Crayon Shin-Chan, Doraemon, Power Rangers etc. They also developed a somewhat infamous series of fan service games called Gal Gun during this time but I think they really found their stride once they started self-publishing games in 2014 with the creation of their flagship series, Azure Striker Gunvolt. Since then, they’ve done some projects for other companies but seem to be predominantly working on their own games.