The recent news that Yuji Naka has left Square Enix only about a month after the release of Balan Wonderworld has highlighted how poorly the game was received both from critics and consumers. Having previously been cautiously excited for Balan Wonderworld, I thought it might be interesting to share my, admittedly limited, experience with the game, why I was excited in the first place, why I believe that Balan Wonderworld was a fail for both Yuji Naka and Square Enix and why the game was received so disastrously.
I should probably start with when I first heard about the game. Balan Wonderworld was announced in July 2020 as a new game that would reunite Yuji Naka and Naoto Ohshima, the co-creators of the famous Sonic the Hedgehog franchise. As you might expect, this was quite exciting for many people and I was also excited to see the release of another 3D platformer in a market where so few are released these days. Admittedly, the price tag of €60 was a concern for me as 3D platformers are typically priced more competitively but I was still eager to see more of the game.