Here is my continuation of “The History Of The Resident Evil Franchise Part 1“.
In 2007, Resident Evil: The Umbrella Chronicles, a rail shooter game covering the events of Resident Evil 0, Resident Evil and Resident Evil 3: Nemesis, was released for the Nintendo Wii while the third Resident Evil film “Resident Evil: Extinction” was also released and performed well at the box office. In 2008, an animated film called Resident Evil: Degeneration was released and, unlike the live-action films, was actually canon to the universe of the video game series. In 2009, Resident Evil 5 was released with an emphasise on co-op gameplay. The game sold record numbers and was praised critically although some were concerned that the franchise was losing its horror roots in favour of action. Resident Evil: The Darkside Chronicles, a sequel to Resident Evil: The Umbrella Chronicles that covered the events of Resident Evil 2 and Resident Evil – Code: Veronica was also released in 2009 while the next Resident Evil film “Resident Evil: Afterlife” was released in 2010 and proceeded to double the box office gross of Resident Evil: Extinction which had previously been the highest grossing movie in the franchise.
2012 saw an unbelievable wave of Resident Evil content with Resident Evil: Revelations released for the Nintendo 3DS, pushing the graphical limits of what the handheld was capable of, a squad-based co-op game called Resident Evil: Operation Raccoon City and the next major entry, Resident Evil 6. Despite selling millions of copies worldwide, Resident Evil 6 received backlash for continuing to strip away the survival horror elements and turning into an outright action game (perhaps a tad harsh in my personal opinion but I understand where they’re coming from). Additionally, the second Resident Evil animated film “Resident Evil: Damnation” was released while Resident Evil: Retribution, the fourth film in the live-action film series, continued to prove successful at the box office.