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Category: 2023

Why I Believe That “Gratuitousness” Isn’t Necessarily A Bad Thing

When I was watching the films of Lars von Trier recently, I made the bold decision to watch Nymphomaniac with someone else. All I and they knew about the film, besides its runtime of close to five and a half hours, was that it had real sex scenes that were created by digitally compositing the actor/actress’s upper half with the lower half of porn actors/actresses. After we’d finished the film, we had plenty to discuss but one thing they said that really struck me was “I don’t think the real sex was necessary. It was gratuitous.” I understood what they were saying but I also had the thought “Why not?” and so I decided that I’d express my thoughts today on why I believe that gratuitousness isn’t necessarily a bad thing.

Let’s start off by defining what gratuitousness is and, in particular, what it means to the greater population. The term itself, gratuitousness, is defined as “the state or quality of being unnecessary or with no cause” which can be quite general. For instance, I could describe a story arc in a film as gratuitous if I think it didn’t contribute to the work. However, with regards to the general population, I’ve often heard the term gratuitous applied to film, TV and video games with graphic violence or sex. When I ask why they consider those things to be gratuitous, I’m often met with the response “Because I don’t need to see it”. While I understand that seeing these things might not strictly be important when it comes to story, I do think they can be very important when it comes to themes and impact.

The poster for Nymphomaniac.
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Some Of My Favourite Casual Video Games

I’ve spoken at length about the topic of difficult video games as I’m a big proponent that difficulty can often add to the experience rather than take away. However, this doesn’t mean that I can’t appreciate games that are simpler and easier, casual if you will. Therefore, I thought it would be a nice change of pace today to take a look at some of my favourite casual video games and why they’re worth playing.

We should probably start by defining what a casual video game is for anyone unfamiliar with the term. While the term can be somewhat vague, the typical criteria for a game to be considered “Casual” is that the rules and goals are clear to the player, that the skill required to play the game can be achieved relatively quickly, that the game doesn’t require a big commitment in time each session and that the gameplay incorporates various aspects from everyday life. However, even this attempt to define what a casual game is often falls short as I can think of many games that I would consider to be casual that do not manage to fulfill all of these criteria. Nonetheless, it is somewhat helpful in explaining the concept at the very least even if there are many exceptions.

A promo image for Rock of Ages.
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