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Category: September

What’s An Anime TV Special?

I think we’re all familiar with what a TV special is but I’ve noticed that there’s little discussion when it comes to TV specials with regards to anime. I have my own theory on that that I’ll share later but I thought that the topic of TV specials with regards to anime is worth exploring, particularly since I’ve noted that there’s some mild confusion that some people have with these.

To start off with that mild confusion, it seems that some people are unsure of the difference between an anime TV special and an OVA. Basically, an OVA is an anime that was initially released on a home video format such as VHS, DVD or Blu-ray while an anime TV special is produced for television and, while it may be associated with a franchise or TV series, typically tells a standalone story that can be consumed by itself.

The poster for Bye Bye, Lady Liberty, the first Lupin the Third TV special.
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The Strange Career Of Director Uwe Boll

I can remember quite vividly that, while I was in secondary school, I wanted to see some good video game movie adaptations, something which was and still is quite difficult, and I quickly ran into a name that I was told time and time again to avoid, Uwe Boll. Sometimes called “the world’s worst director“, I thought it may be interesting to take a look at Uwe Boll and his strange career.

Uwe Boll was born in the West German city of Wermelskirchen on June 22nd, 1965 and later attended the universities of Cologne and Siegen. I was also surprised to learn that Uwe Boll has a PHD with his thesis being the popularity of genre stories in 18th century Germany.

Uwe Boll.
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What Exactly Is The Japanese Era System?

When I talk about Japanese media, I have on occasion mentioned Japanese era names such as Showa, Heisei and Reiwa. Specific times that I recall mentioning them are when I discussed the Godzilla franchise and when I touched on Shigeru Mizuki’s manga “Showa: A History of Japan” but there may’ve be other times I cannot recall. Anyway, someone asked me the other day what I meant whenever I mentioned those names. Therefore, I thought it might be interesting to take a look at what exactly the Japanese era system is.

The first thing to realise is that this system works very differently from the calendar system we’re familiar with, the Gregorian calendar, in that the years aren’t counted continuously and instead restarts at the beginning of each era. This system was originally imported from China around 645 CE and, barring a few periods of disuse, has been continuously used in Japan since then.

The kanji for “Reiwa”, the current era.
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What Makes A Video Game A Spiritual Successor?

Recently a Kickstarter to fund two JRPGs from veterans of the JRPG industry was launched with the intention to provide spiritual successors to both the Wild Arms series as well as the Shadow Hearts series. When I told this to someone the other day, their question was “What does being a spiritual successor mean?”. This made me wonder how many other people are unaware of the meaning when a video game is called a spiritual successor. Therefore, I thought it might be interesting to take a look at what a spiritual successor is when it comes to video games.

The first thing we should discuss is what the term “spiritual successor” actually means. A spiritual successor is a work that employs the style, themes or, in the case of video games, gameplay of a prior piece of media while being separate and legally distinct with none of the characters, creatures, world etc. that made up the previous work. There are many reasons why this may be the case and we’ll go through these reasons while also providing examples.

The titles featured in the Kickstarter are spiritual successors to both Wild Arms and Shadow Hearts.
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The Reasons Why Some Manga Switch Magazines

Manga magazines are a fascinating aspect of the manga industry that I think, excluding the particularly popular ones such as Weekly Shonen Jump, are underappreciated in the West. I’ve heard people compare reading a manga magazine to watching a TV channel as you might come for only a few series but you may end up experiencing some that you didn’t know about and may like. While not a perfect analogy, I do understand the basic point it makes and it actually works well for the topic of today’s article as, similarly to how a TV show can occasionally change which channel it’s airing on, manga can also end up being released in a different magazine than it started in. Therefore, I thought it might be interesting to take a look at some of the reasons why manga may switch magazines.

The first reason and, seemingly, most common reason for a manga to change magazines is that the magazine it’s running in has been shutdown but the publisher doesn’t want to cancel the series itself. The first time I noticed this was when Monthly Shonen Jump, a sister magazine to Weekly Shonen Jump, was ended and it was announced that Claymore would temporarily run in Weekly Shonen Jump. A few months later, Shueisha released a new monthly shonen magazine, Jump Square, and Claymore was transferred there where it eventually finished its run. Of course, this only happens to the particularly popular series and the other series that run in the defunct magazine are likely to be cancelled instead.

A cover of the manga magazine Jump Square.
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What’s An Eyecatch In Anime?

You may have been watching an anime series and noticed that, before and after the commercial break, a brief illustration or simple animation will play with the name of the series over it. This is what we call an eyecatch and it’s one of those things that I just gradually accepted about anime without ever thinking about it. However, I think it’s worth having a discussion about these eyecatches in order to understand what they are and their purpose.

As explained above, an eyecatch appears before and after the commercial break as an illustration or a short animation with the show’s name attached. One of the first questions that I had when I learned what an eyecatch is was “Why are they made? Surely it would make more sense to use the time for more advertising.” Unfortunately, I haven’t found any definitive answers as to their purpose but I have found a theory that is worthwhile enough to discuss.

The eyecatches in Slayers Next revolved around potential character ships.
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The Hidden Giant Of Video Gaming: The Embracer Group

When it was announced that Microsoft was going to be acquiring Activision-Blizzard, I remember a lot of discussion surrounding how many gaming studios Microsoft would have after the deal went through. Within this discussion, there were a few people who stated that Microsoft would still pale compared to the Embracer Group. As you can imagine, I was quite surprised that there was such a massive publisher of games that I was unfamiliar with. However, upon researching the subject, it quickly became apparent why I had not heard of them. Therefore, I thought it might be interesting to take a look at the Embracer Group and why I consider them to be the hidden giant of video gaming.

Let’s start with the origins of the Embracer Group. Originally starting as a Swedish game retailer before expanding into game publishing, the success of We Sing for the Nintendo Wii allowed the company, at that point called Nordic Games Publishing, to begin their rapid expansion. The first of their now numerous acquisitions began in 2011 when JoWooD Entertainment declared bankruptcy and were bought by Nordic Games. This was followed up in 2013 when Nordic Games acquired the vast majority of THQ, another game publisher who had declared bankruptcy. Interestingly, they rebranded years later as THQ Nordic before finally settling on the name Embracer Group in 2019.

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The Important But Inconsistent Alone In The Dark Franchise

I recently saw an announcement stating that THQ Nordic are producing a new Alone in the Dark game. Upon seeing that announcement, my first thought was “I wonder if the other Alone in the Dark games are available on Steam”. Taking a look, I saw that they were heavily reduced and quickly picked up the first five games for a little over €2. As a fan of the Resident Evil franchise, it surprises me that I’ve yet to play any of these games but I’ve learned enough about these games now that I thought it would be interesting to provide an overview of the Alone in the Dark franchise which is both incredibly important in the history of video games but is also very inconsistent in quality.

Of course, it makes sense that we begin with the game that started it all, the 1992 Alone in the Dark video game. Originally released for MS-DOS and developed by Infogrames, Alone in the Dark has you select either Edward Carnby or Emily Hartwood to explore a mansion which ends up being supernatural. The game laid the foundation for what would become the survival horror subgenre by establishing fixed, claustrophobic camera angles, finding items to solve puzzles and defend themselves from the monsters that inhabit the mansion etc. which was later popularised by the Resident Evil franchise. The game proved to be so successful that the idea of producing an anthology of horror games, called Virtual Dreams, was scrapped in favour of producing sequels to Alone in the Dark.

The cover to the original 1992 Alone in the Dark.
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Bad Horror Movies That I Really Love To Watch

It may seem strange to some people but there is an undeniable joy in watching films that are “so bad, it’s good”. Popular examples of these bad but enjoyable films would be The Room, Sharknado, the movies of Ed Wood etc. Since I’ve begun watching horror films again, particularly since I started watching whole franchises, I’ve come across several films that, while bad in their own way, are nonetheless enjoyable, particularly with friends. Given that, I thought it might be interesting to share some of the bad horror movies that I’ve seen that I really love to watch.

The genesis of this idea started when I was watching The Texas Chainsaw Massacre films and saw Texas Chainsaw Massacre: The Next Generation. The movie is appallingly bad and is often listed by Texas Chainsaw Massacre fans as being the worst film in the franchise. While I do believe that, objectively speaking, it is the worst film in the franchise, it transcends into the territory of being so bad that it’s good. The writing is so bizarre that you find yourself constantly surprised and laughing at the character interactions whether they be the family or the protagonists. The so-called scenes of horror are also particularly funny with one scene halfway through the film sending me into hysterics because of how poorly executed it was. While it is a terrible film, it’s one that I end up enjoying every time I see it, whether that be by myself or with others who are experiencing it for the first time.

The poster for Texas Chainsaw Massacre: The Next Generation.
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