Video game development and design can be incredibly complicated but easily one of the greatest debates is the battle of gameplay vs narrative. Relatively new, video games represent an unusual area of interactive entertainment, in sharp contrast to other mediums such as film, television, books etc. and it can feel like video game designers are still trying to figure out the balance of gameplay and narrative. In recent years, I’ve heard an increasing number of opinions with regards to this debate and I decided that it was worth looking at this topic and share my own thoughts and opinions.
When it comes to video games vs other entertainment mediums, it is clear that gameplay is the single most defining aspect that distinguishes video games. The ability to interact with the world, characters, gameplay systems etc. isn’t possible in more traditional entertainment mediums, excluding board games, and this aspect is what most people will think of when they think of video games. However, as video games have become more and more technically complicated with greater graphics, audio, voice acting, etc., many video games have become progressively more and more story-driven.