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Category: June

My Ranking Of The Marvel Cinematic Universe Films Part 3

Here is the conclusion to “My Ranking Of The Marvel Cinematic Universe Films Part 2“.

7. Captain America: The First Avenger

Easily my favourite Marvel film within Phase One, Captain America: The First Avenger is set during World War II and sees a young, frail man named Steve Rogers selected for a program to create a superhuman to help America win the war. The film does practically everything right with some sharp humour, political commentary and strong action scenes. It’s a film that shows how a government can exploit someone gifted, such as when they use Captain America for propaganda and war bonds, establishing Steve’s personality, his devotion to protecting others, while also explaining how he ended up in the present day.

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My Ranking Of The Marvel Cinematic Universe Films Part 2

Here is my continuation of “My Ranking Of The Marvel Cinematic Universe Films Part 1

15. Ant-Man

I confess that I was quite sceptical when I heard of the existence of the Ant-Man film. Comedy actor Paul Rudd playing a superhero that can become small or big didn’t seem like a particularly exciting premise. Imagine my surprise then when I ended up genuinely enjoying this film! Paul Rudd does a surprisingly excellent job playing Scott Lang, fresh out of prison, struggling to find a job because of being an ex convict and being forced back into a life of crime which leads him to steal the suit that will allow him to shrink, grow and become strong. In many ways, Ant-Man is a comedic heist film and, while not being the most original film in the world, I ended up pleasantly surprised.

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My Ranking Of The Marvel Cinematic Universe Films Part 1

I have spoken before about my history with the films of the Marvel Cinematic Universe and, considering the upcoming release of Black Widow, I thought that now might be the time, finally, to discuss my personal ranking of these movies. Keep in mind that this list represents only my personal opinion and that readers are free to disagree with my thoughts and ranking of each film. With all that out of the way, let’s begin with my least favourite MCU film.

23. The Incredible Hulk

This movie ranking so low will probably be unsurprising to those familiar with the Marvel Cinematic Universe films. The second film of the MCU, released in 2008, the film stars Edward Norton as Bruce Banner with a nice nod to fans of the original TV series as Lou Ferrigno provides the vocal performance of the Hulk. The film itself isn’t terrible but feels decidedly average with a poorly developed romance between Bruce Banner and Betty Ross, played by Liv Tyler, dragging the movie down. The film has also aged poorly within the Marvel Cinematic Universe as Bruce Banner was later recast with Mark Ruffalo replacing Edward Norton. Taking all this into account, I have no hesitancy in saying that The Incredible Hulk is the film I look forward to the least when I watch the MCU films.

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Why Did Balan Wonderworld Fail So Disastrously?

The recent news that Yuji Naka has left Square Enix only about a month after the release of Balan Wonderworld has highlighted how poorly the game was received both from critics and consumers. Having previously been cautiously excited for Balan Wonderworld, I thought it might be interesting to share my, admittedly limited, experience with the game, why I was excited in the first place, why I believe that Balan Wonderworld was a fail for both Yuji Naka and Square Enix and why the game was received so disastrously.

I should probably start with when I first heard about the game. Balan Wonderworld was announced in July 2020 as a new game that would reunite Yuji Naka and Naoto Ohshima, the co-creators of the famous Sonic the Hedgehog franchise. As you might expect, this was quite exciting for many people and I was also excited to see the release of another 3D platformer in a market where so few are released these days. Admittedly, the price tag of €60 was a concern for me as 3D platformers are typically priced more competitively but I was still eager to see more of the game.

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Why Is Manga So Dominant in American Graphic Novel Sales?

There was a recent news story which stated that the Demon Slayer manga alone had outsold the entire American comic industry. While this story turned out to be incorrect, the discussion that it provoked was quite fascinating and so I decided to take a look at the reasons why manga can be so dominant when it comes to American graphic novel sales.

First off, we should take a look at the bestselling graphic novels in the US in 2020. Looking at NPD Bookscan’s sales charts, who claim that they have sales information on approximately 85% of the physical book market in the US, you’ll notice how dominant manga seems to be. While no specific sales figures are given, you can see that the best selling graphic novel in the US in 2020 was the first volume of My Hero Academia, a manga. In fact, of the top 20 best selling graphic novels, only 5 are not manga with Strange Planet occupying the second slot, Stranger Planet in the seventh slot, March: Book One in the eleventh slot, Snug: A Collection of Comics about Dating Your Best Friend in the twelfth slot and a rerelease of Watchmen in the 15th slot. While we don’t know the difference in sales numbers between each entry, I do think that it’s fair to say that manga has become quite dominant when it comes to American graphic novel sales.

The first volume of My Hero Academia was the best-selling graphic novel in America in 2020!
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What Is The Super Deformed Art Style?

I was recently rewatching all of the Slayers anime series with some other people and one of them asked me why the characters would become small every so often. It took me a moment to figure out what she meant but she was referring to when Lina Inverse was shouting at someone and they became tiny or how when the characters were explaining their plan on a blackboard they would all become much smaller looking with large heads. I realised that I didn’t know that much about the super deformed art style and I decided to do some research on it.

First off, I should describe what super deformed art style is. Super deformed, also referred to as chibi, art is where anime/manga characters are depicted with a less realistic head to body proportion. In contrast to the standard head to body proportion where the head makes up about 1/7th of the body, a super deformed character may have their head make up 1/3rd of their body, 1/2nd or even cases where the head is larger than their body!

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Why Mini Theaters In Japan Are Important

I was recently scratching my head over the existence of the Gundam Reconguista in G compilation films. Considering the negative reception surrounding Gundam Reconguista in G, it seemed like a strange move to release five compilation films. “Is anyone actually watching these films?” I distinctly remember wondering. I decided to go to Anime News Network and see if they had any information on the box office of the Gundam Reconguista films that had been released so far. I found an article detailing box office grosses in Japan around March 2020 and, while perusing, I noticed the statement that the first Gundam Reconguista compilation film had “ranked at #1 in the mini-theater rankings for its two weekends.” I was quite perplexed. “What’s a mini theater?” I wondered. Upon doing some impromptu research, I realised that mini theaters are an important and fascinating aspect of the film industry in Japan and decided to share what I had learned.

First off, what’s a mini theater? A mini theater is a type of movie theater that is smaller than a typical movie theater, is not associated with any major film companies and is free to distribute the films they desire. With regards to mini theaters in Japan, these films are typically Japanese indie/arthouse films or indie/arthouse films from other countries. Of course, it would also seem as though they distribute other types of films as well. After all, I wouldn’t refer to Gundam Reconguista in G compilation films as either indie or arthouse.

The poster for the first Gundam Reconguista in G compilation film.
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Gameplay Vs Narrative: The Greatest Battle Throughout Video Game Development

Video game development and design can be incredibly complicated but easily one of the greatest debates is the battle of gameplay vs narrative. Relatively new, video games represent an unusual area of interactive entertainment, in sharp contrast to other mediums such as film, television, books etc. and it can feel like video game designers are still trying to figure out the balance of gameplay and narrative. In recent years, I’ve heard an increasing number of opinions with regards to this debate and I decided that it was worth looking at this topic and share my own thoughts and opinions.

When it comes to video games vs other entertainment mediums, it is clear that gameplay is the single most defining aspect that distinguishes video games. The ability to interact with the world, characters, gameplay systems etc. isn’t possible in more traditional entertainment mediums, excluding board games, and this aspect is what most people will think of when they think of video games. However, as video games have become more and more technically complicated with greater graphics, audio, voice acting, etc., many video games have become progressively more and more story-driven.

Hearts of Iron IV is very gameplay driven.
Fahrenheit Indigo Prophecy Remastered is driven by its narrative.
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