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Category: 2020

Did You Know that there’s Censorship on Disney+!

I don’t think there can be any doubt that Disney+ has been a massive success with an estimated 73.7 million subscribers as of the 20th of September 2020. I can still remember the massive hype surrounding the service as it approached its 12th of November 2019 release and it seems that many people are pleased with the content. However, it’s important to know that several of Disney+’s releases feature censorship in strange and unusual ways.

The confusion surrounding censorship on Disney+ began with a statement that plays before several of their programs/films. Basically, it states that the program/film is presented in its original form but contains outdated depictions. This may seem to be acceptable (a similar statement appears in a lot of Osamu Tezuka’s manga) but the problem lies in the fact that the programs/films ARE censored with films such as the 1992 Aladdin, Toy Story 2 and Lilo & Stitch featuring censorship despite possessing this message. The statement was altered recently and now features a message that I find surprisingly similar to Whoopi Goldberg’s message at the beginning of the Looney Tunes Golden Collection. Even so, the fact that censorship is occurring while Disney continue to claim that the programs/films are presented in their original form is, as you might imagine, something that I’m fundamentally opposed to.

The new message that plays before certain Disney programs/films.
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A History of Sega in Celebration of their 60th Anniversary

Recently, I was perusing Twitter and came across the fact that Sega is celebrating their 60th anniversary. As part of this, they have established a website called “sega60th.com” and are holding weekly events around their various studios. While the events have thus far, with regards to my interests, been lacklustre with few to no announcements when it comes to new games or ports, I still think this is an excellent opportunity to discuss the history of Sega as part of the celebration of their 60th anniversary.

Sega has its origins in a company called “Service Games” (notice what you get if you take the first two letters of each word) that was originally established to distribute coin-operated machines such as slot machines and jukeboxes. This company was later dissolved and, the company that we are familiar with today, Sega was established on the 3rd of June, 1960. Sega continued their focus on coin-operated machines and it wasn’t until the late 1960s that we began to see the first signs of what Sega would become.

An image of some of Sega’s early slot machines.
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Medal with Purple Ribbon Winners in the Anime/Manga Industry Part 2

Here is the conclusion of my article that began in “Medal with Purple Ribbon Winners in the Anime/Manga Industry Part 1“.

In 2012, Moto Hagio, one of the legendary Year 24 Group, was honoured with the Medal with Purple Ribbon. I have mentioned the Year 24 Group before for revolutionizing shojo manga with stories discussing gender roles and sexuality and reinterpreting manga paneling with the addition of flowery artwork and softening, sometimes removing, panel borders so that images flow into each other. Moto Hagio is one of the best known members of this group with titles such as The Poe Clan and The Heart of Thomas having a profound impact on the manga medium.

It may surprise you, given his impact on Western anime fandom, but Katsuhiro Otomo only received the Medal with Purple Ribbon in 2013. Easily his most famous series is Akira for which he both wrote the manga series as well as directing the anime adaptation of it. However, something I find fascinating about Katsuhiro Otomo is how much work he has done since Akira. In addition to writing other manga series, he has continued to direct with films such as Steamboy and Combustible as well as two live-action films, World Apartment Horror and Mushish, and writing screenplays for other anime films such as Metropolis and Roujin Z.

Katsuhiro Otomo.
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Medal with Purple Ribbon Winners in the Anime/Manga Industry Part 1

I was perusing Anime News Network recently when I came across an article noting that Rumiko Takahashi had just won the Medal with Purple Ribbon award. I had never heard of this award but, from what I could tell, it was very prestigious and I decided to do some research. What I found proved interesting enough that I decided that it was worth discussing what the Medal with Purple Ribbon award is and, more importantly, the winners that hail from the anime/manga industry.

The Medal with Purple Ribbon award makes up one part of the Medals of Honor awarded by the Japanese government to “those who have excellent deeds in each field of society“. Originally established in 1881, the Japanese Medals of Honor originally consisted of red (for those who risk their lives to save others), green (for morally remarkable individuals) and blue (for those with remarkable achievements in public welfare or public service). Since then, three other categories have been established with yellow in 1887 (for those who become public role models), dark blue in 1919 (for those who make financial contributions for public well-being) and, returning to the topic of the article, purple in 1955 (for those who have made significant contributions in either the fields of academics or the arts).

Medal with Purple Ribbon.
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My Thoughts on Stealth in Video Games

I recently picked up a VR headset (the Oculus Quest 2) and decided to play some games I had picked up from a Humble Bundle. The first game that I chose to play from that bundle was a title called Budget Cuts, a VR game that I had heard many positive things about but knew little of the premise or gameplay. Looking at the promotional images, it appeared to be an action game so imagine my surprise when I soon found out that the game was, in fact, a stealth game! This prompted me to think about and consider my thoughts when it came to stealth video games.

First, for those of you unfamiliar with the genre, a players priority in stealth video games is to avoid alerting the enemies, usually because the player is comparatively fragile with only a few hits leading to death. However, this does not mean that the player is powerless with a player typically able to kill unalerted enemies instantly. Other games may leave the player incapable of resisting in any meaningful way although I would typically see this decision as more appropriate to horror games.

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What is Kodomo Manga and Why You Should Know About It

I have spoken before about manga demographics, specifically about josei manga but also touching on other demographics like shonen, shojo and seinen. Interestingly, in my experience, I have found that many Western fans of manga are familiar with these four demographics (to the extent that they understand who they’re targeted at) but many show confusion upon my mentioning of a fifth demographic, kodomo. Taking this into account, I think it’s important that Western manga fans understand and know what kodomo manga is.

Let’s begin with what kodomo manga is. The word kodomo means children in Japanese. Therefore, kodomo manga refers to manga aimed at children. However, to specify further, it specifically refers to a target audience younger than 12 since shonen and shojo titles are aimed at male and female teenagers respectively. However, there can be quite a bit of overlap and it is not uncommon to see some series referred as kodomo and shonen/shojo interchangeably.

The cover of the 40th anniversary issue of CoroCoro Comic.
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The Magical Girl Subgenre

There are many subgenres when it comes to the mediums of anime and manga and I would argue that one of the more overlooked are magical girls. While certainly not overlooked financially, I feel that many non-otaku (and even some otaku) look down on the magical girl subgenre as inferior, mindless entertainment. While I can understand how this misconception can develop, I also believe that there are many wonderful examples that disprove the stigma.

The history of the magical girl subgenre has an unusual start. Two of the earliest magical girl titles, Sally the Witch and The Secrets of Akko-chan, saw their creators cite American sitcom Bewitched as an inspiration. As you might expect, these early magical girl series were primarily slice of life comedies with little to none of the combat that we have come to expect from modern magical girl franchises.

Sally the Witch
The Secrets of Akko-chan
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How I Rediscovered My Love For Horror Movies in 2020

I typically discuss the topics of anime, manga and video games on this blog but, considering the time of year (as well as the precedents set last year), I thought that now might be an appropriate time to share the story of how I rediscovered my love for horror movies in 2020.

For a long time, I had not been watching many films, instead focusing on watching anime, reading manga and playing video games. Near the end of 2019 however, I decided to pickup and watch the Marvel Cinematic Universe movies and I eventually set up a schedule where I would watch a movie every Monday and Thursday. After I had finished watching the MCU films, I decided to continue this practise.

Around February of this year (which feels so long ago now!), I decided to rewatch a film called “Cabin in the Woods”. I had seen the film in cinema back in 2012 but had picked up the Blu-ray for cheap at a retail store. Upon rewatching the film I was immediately entranced at the style, humour and the clever references to horror tropes and clichés and to other horror films and franchises.

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Square Enix Games I’d Love to See on PC

I’ve spoken before about my passion for Square Enix’s Final Fantasy series and how my preferred gaming platform is the PC. However, I have continued again and again to be baffled by Square Enix’s decisions when it comes to which games are ported to the platform with big franchises excluded, spin-offs prioritised over main entries and classics remaining unreleased. Taking all of this into account, I thought it might be interesting to look at some Square Enix games that I’d love to see released on PC.

While many of the main entries of Final Fantasy have now seen a release on PC, the elephant in the room remains the conspicuous absence of the first Final Fantasy and Final Fantasy II. While neither game tends to rank high amongst Final Fantasy fans, they are still very important entries in the franchise with many recurring elements established in both games and I’d love to see Square Enix release these games on PC.

Final Fantasy I Logo

The logos for the first two Final Fantasy games.

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What is Anime-Influenced Animation and Why it is Different

Whenever the topic of defining what anime is comes up, it is inevitable that the many non-Japanese animated series influenced by anime will be brought up and debated. Many so-called anime purists will quickly dismiss these shows while others will incorrectly refer to these series as anime. Instead, I view this form of anime-influenced animation as something that exists between anime and Western animation.

While there are plenty of examples of Western animated shows that were animated by Japanese animation companies such as Inspector Gadget, Transformers, Ulysses 31 etc. (often animated by either Toei Animation or TMS Entertainment), my focus is going to be primarily on shows animated by Western or Western-affiliated companies with an anime-influenced art style.

Ulysses 31
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